I love RPGs, and played them at an early age, but I think they've warped my approach to life. Whenever I've accomplished something, I immediately start thinking about what's next, just like how you 'level up' in every RPG. When I play games, I have a burning need to 'level up' even though I know it makes no fucking difference to real life. My latest example was trying out Khan Academy, a site for online learning, and blowing through most of the math practice lessons, even though they were all very basic and hardly taught me anything, just because I'd get some meaningless 'badges.'
That is a promising technique though. It's called 'gamification,' and it's becoming trendy. The idea is to make tasks or goals have video-game like reward structures to motivate people to perform.
You'll see people spend hours upon hours on a game, just because you made a "top scores" leaderboard. Not criticizing those people, but it's just a facet of human nature. Games of course are new, and it's hard to anticipate the long term effects on people, especially when they pick it up at an early age.
Here's an article from the famous evolutionary biologist Geoffrey Miller, author of a couple books recommended by PUAs. According to him, videogames may explain why we haven't met any aliens.
Quote:Quote:
Basically, I think the aliens don’t blow themselves up; they just get addicted to computer games. They forget to send radio signals or colonize space because they’re too busy with runaway consumerism and virtual-reality narcissism. They don’t need Sentinels to enslave them in a Matrix; they do it to themselves, just as we are doing today. Once they turn inwards to chase their shiny pennies of pleasure, they lose the cosmic plot. They become like a self-stimulating rat, pressing a bar to deliver electricity to its brain’s ventral tegmental area, which stimulates its nucleus accumbens to release dopamine, which feels…ever so good.