I am contrarian on this.
I understand what you are trying to do, and your heart is in the right place. However....
One of the cardinal sins of business is to start an enterprise in an area far outside your field of expertise. The likelihood of failure for such an enterprise is very high.
Even in cases when a person can leverage their skills-set(or knowledge) into starting a business(in a field they are intimately familiar with); the chances of failure is still very high... then, what are the odds when you are out of your depth? The chances of failure is exponential.
RVF, your blog and ROK are successful because they are based on things you live, breath, eat, shite and shag everyday. Gaming bitches is your life. It translates in the form of RVF, rooshv.com and ROK. However, the same cannot be said about your relationship with videogames.
You creating a video-gaming website will be like Quintus Curtius creating a website forum/platform for medical doctors.... or MikeCF creating a website platform for theoretical physicists... or a standard, sane, normal university chick creating RVF or ROK.....
Do we have historical examples of people who started businesses in areas they were not previously familiar with? Yes. To give two quick examples. Mark Cuban did this with computers... but he initially spent over a year insanely familiarizing himself with everything he could get his hands on about the web, computer parts and software...before even starting a business in that field. James Cameron studied literature and physics... then found success as a director in hollywood... but before this he initially lost himself in animation... then moved on to directing animation... before clawing his way to directing movies... In fact, you(Roosh) are one such an example... you started a business about picking up fit birds.... which previously wasn't your area of expertise... but you first acquired expertise in shagging women, before successfully turning it into a business... Imagine the early Roosh(early university days Roosh) trying to start something like ROK or RVF at that specific point in time? The later Roosh? yes. clearly. The early Roosh? very unlikely.
Bottomline? Everybody has to pay their dues... which leads to the question: Are you willing to thoroughly immerse yourself in videogames and videogame culture?
The formula for successful enterprise has always been: build up your expertise/knowledge ---- then ---> build a business on that expertise. This applies to your ROK or RVF too. The idea of a hands-off approach(that you, Roosh, are advocating) to building a video gaming journalism business is not practical(if not outright impossible). You cannot build a business in an area you are not knowledgeable about. The only context i have known this to work is if you straight-up buy a functional, existing business and then take a hands-off approach to its day to day activities e.g. warren buffett's modus operandi. Or if you come in as an operations manager into an already existing business and optimize the fuck out of their logistics or six-sigma their arses. However, starting a business from scratch with a hands-off approach? or without strong familiarity with the subject matter, just thinking you will surround yourself with experts to just do the job?.... the odds are not good...
Anyways, that is my two pence on the matter... It will be interesting to see what eventually happens... to see if your business model with regards to videogames journalism will work. As always, may fortune favours the bold...
regards,
Nemencine
edit: to clarify QC and MikeCF comparison.
I understand what you are trying to do, and your heart is in the right place. However....
One of the cardinal sins of business is to start an enterprise in an area far outside your field of expertise. The likelihood of failure for such an enterprise is very high.
Even in cases when a person can leverage their skills-set(or knowledge) into starting a business(in a field they are intimately familiar with); the chances of failure is still very high... then, what are the odds when you are out of your depth? The chances of failure is exponential.
RVF, your blog and ROK are successful because they are based on things you live, breath, eat, shite and shag everyday. Gaming bitches is your life. It translates in the form of RVF, rooshv.com and ROK. However, the same cannot be said about your relationship with videogames.
You creating a video-gaming website will be like Quintus Curtius creating a website forum/platform for medical doctors.... or MikeCF creating a website platform for theoretical physicists... or a standard, sane, normal university chick creating RVF or ROK.....
Do we have historical examples of people who started businesses in areas they were not previously familiar with? Yes. To give two quick examples. Mark Cuban did this with computers... but he initially spent over a year insanely familiarizing himself with everything he could get his hands on about the web, computer parts and software...before even starting a business in that field. James Cameron studied literature and physics... then found success as a director in hollywood... but before this he initially lost himself in animation... then moved on to directing animation... before clawing his way to directing movies... In fact, you(Roosh) are one such an example... you started a business about picking up fit birds.... which previously wasn't your area of expertise... but you first acquired expertise in shagging women, before successfully turning it into a business... Imagine the early Roosh(early university days Roosh) trying to start something like ROK or RVF at that specific point in time? The later Roosh? yes. clearly. The early Roosh? very unlikely.
Bottomline? Everybody has to pay their dues... which leads to the question: Are you willing to thoroughly immerse yourself in videogames and videogame culture?
The formula for successful enterprise has always been: build up your expertise/knowledge ---- then ---> build a business on that expertise. This applies to your ROK or RVF too. The idea of a hands-off approach(that you, Roosh, are advocating) to building a video gaming journalism business is not practical(if not outright impossible). You cannot build a business in an area you are not knowledgeable about. The only context i have known this to work is if you straight-up buy a functional, existing business and then take a hands-off approach to its day to day activities e.g. warren buffett's modus operandi. Or if you come in as an operations manager into an already existing business and optimize the fuck out of their logistics or six-sigma their arses. However, starting a business from scratch with a hands-off approach? or without strong familiarity with the subject matter, just thinking you will surround yourself with experts to just do the job?.... the odds are not good...
Anyways, that is my two pence on the matter... It will be interesting to see what eventually happens... to see if your business model with regards to videogames journalism will work. As always, may fortune favours the bold...
regards,
Nemencine
edit: to clarify QC and MikeCF comparison.
.
A year from now you will wish you had started today.....May fortune favours the bold.