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How to calibrate when the game itself is about pushing through?
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How to calibrate when the game itself is about pushing through?

Since getting into the game this has always been my biggest hang-up. I know calibration comes with experience, but I've been out there for a while and I m still not getting this, so Im looking for input.

My first problem is that calibration requires you to adjust on the go, but so many elements of game requires you to push through opposition and stick with the plan (LMR and escalation i.e) Nomad had another thread about escalating away despite her being cold or frigid at first and I too found out that it works really well.

Now if you calibrate that could means you stop negging her hard and do more push instead of pull etc. or sometimes even changing your game to "adapt" to the girl. For someone who runs asshole/cocky game as default I find this incredibly hard to do bc:

1) its hard to tell resistance from IOI or shit test. A lot of the time when girls say "you are a player/too aggressive" that actually mean you need to be even more aggressive. But Im sure there are situation where Ive put girls on edge.

2) emotional backlash. I usually have very good IOI on approaches but terrible flakes. Discussing with my wings we hypothize that while my cocky game set me apart and the girls have fun, unless I can instant date and SNL/SDL the girl, after the hype wears off she actually feel bad about all the teasing or feeling insecure or whatever that shit their hamster do

3) adapting to the girl meaning u put her in the special category. we all know that doing that = dead.

But I cant ignore the fact that I might have come on too strong many times. Roosh wrote about using the "middle game" aka the confident beta when you are not sure of the girl or the environment. How do you go about toning down your game and adapt it to the girl while not losing sense of your mission?

Ass or cash, nobody rides for free - WestIndiArchie
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