Having been in the field & discussing game with experienced wings for some time now since my last post on this discussion, I've seen some key tips that seem to apply to the fundamentals of Game.
Here is a complete breakdown of the current structure of Game as I see it:
Game = Passive + Active
Passive Game
Passive game is anything that once dealt with, continuously works in the background. The components of Passive game are in priority order:
Health
Finance
Logistics
Appearance
Language
Active Game
Active game is anything that you must continuously do to move towards results. The components of Active game are in chronological order:
Approach
Hook (typically Conversational, then Sexual but club game is a place where going straight to Sexual is possible)
Comfort (amount needed is highly variable, e.g. club game requires little to no Comfort)
Pull
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EVERY interaction in game falls into this structure.
A single bottleneck at any stage can block your progress.
Here are the insights in Active game I've gained recently:
Approach
Being an approach machine is a good aim. Calibrated approaches are best, but it's better to approach terribly than not approach at all.
Hook
Persistence is key here. Go as far as you can with each set. Lessons learned by doing this will help significantly for future game.
Comfort
Amount needed is highly variable depending on the situation.
Pull
The final boss of game. Needless to say, developing this skill is critical for bridging that final gap to getting results.
-----
What I've observed is that intermediate->advanced guys work on refining each stage of the game. Beginners get stuck in Approach or Hook.
And different players have different strengths. Gaming with wings reveals unforeseen insights that can boost your game tremendously.
Quality of wings vary, but you can always learn something from every wing.
Once again, the takeaway is that game can be learned systematically with a few key benefits:
1. Debugging your game sticking points becomes very clear. Are you skipping stages in the game in your development? While the Approach is the most important part of Active game to kickstart any interaction, are you ignoring Passive game such that you are not Hooking as well the types of girls you want?
2. You always know what to do next, at least on a general level. Every interaction in Game follows the structure. Thereby, the only variability is HOW you progress through the stages.
A general advice I've received is to "have fun". While very true, it is not specific enough for logical gamers to understand. I've gone out to game with no structure, but just to "have fun". And I've gone out to game with purely structure, but not really having fun.
Both have their limitations. But my argument is that it is always better to go out to game with a strong structural understanding in mind so you can have fun on top of that.
Without a strong structural understanding, you may give excuses to yourself that the night is "fun" and you don't have to approach this particular set. With strong structural understanding, you realize your time is limited and you need to put in work constantly to move towards results. You can have fun once you're in set.
Here is a complete breakdown of the current structure of Game as I see it:
Game = Passive + Active
Passive Game
Passive game is anything that once dealt with, continuously works in the background. The components of Passive game are in priority order:
Health
Finance
Logistics
Appearance
Language
Active Game
Active game is anything that you must continuously do to move towards results. The components of Active game are in chronological order:
Approach
Hook (typically Conversational, then Sexual but club game is a place where going straight to Sexual is possible)
Comfort (amount needed is highly variable, e.g. club game requires little to no Comfort)
Pull
-----
EVERY interaction in game falls into this structure.
A single bottleneck at any stage can block your progress.
Here are the insights in Active game I've gained recently:
Approach
Being an approach machine is a good aim. Calibrated approaches are best, but it's better to approach terribly than not approach at all.
Hook
Persistence is key here. Go as far as you can with each set. Lessons learned by doing this will help significantly for future game.
Comfort
Amount needed is highly variable depending on the situation.
Pull
The final boss of game. Needless to say, developing this skill is critical for bridging that final gap to getting results.
-----
What I've observed is that intermediate->advanced guys work on refining each stage of the game. Beginners get stuck in Approach or Hook.
And different players have different strengths. Gaming with wings reveals unforeseen insights that can boost your game tremendously.
Quality of wings vary, but you can always learn something from every wing.
Once again, the takeaway is that game can be learned systematically with a few key benefits:
1. Debugging your game sticking points becomes very clear. Are you skipping stages in the game in your development? While the Approach is the most important part of Active game to kickstart any interaction, are you ignoring Passive game such that you are not Hooking as well the types of girls you want?
2. You always know what to do next, at least on a general level. Every interaction in Game follows the structure. Thereby, the only variability is HOW you progress through the stages.
A general advice I've received is to "have fun". While very true, it is not specific enough for logical gamers to understand. I've gone out to game with no structure, but just to "have fun". And I've gone out to game with purely structure, but not really having fun.
Both have their limitations. But my argument is that it is always better to go out to game with a strong structural understanding in mind so you can have fun on top of that.
Without a strong structural understanding, you may give excuses to yourself that the night is "fun" and you don't have to approach this particular set. With strong structural understanding, you realize your time is limited and you need to put in work constantly to move towards results. You can have fun once you're in set.
Surgically precise game is best game.
-Surgeon