Quote: (03-24-2014 06:31 PM)Quintus Curtius Wrote:
This looks like another attention-whoring session by a girl talking about how she discovered the "real" world.
Why doesn't she make a movie about us? Paul Elam is irrelevant. It pisses me off that they are co-opting the phrase "red pill" for their own purposes. Elam is not what I would call "red pill." If they want to see real red pill, spend a few hours at RVF or ROK.
She needs to make a movie about Roosh V.
Elam has no following, no influence, and no purpose.
Game culture will grow faster than MRA culture, because it has sociobiological incentives on its side. Men would rather involve themselves in a group that tells them they have within them the power to improve as opposed to a group that suggests they need to petition the culture or the state.
That much is obvious.
This is why I've personally taken an interest in it right from the beginning. Game culture will be the game changer, no doubts there. But what is the end game of this game culture? There's a good reason game is routinely dismissed as nihilism, because ultimately
it doesn't go anywhere. What happens when multitudes of men join this culture and RoK or something like it becomes popular? The answer is that
nothing happens. The only thing that changes is the culture itself changes; it becomes increasingly forced to listen and respond and becomes malleable enough to start making the kinds of changes that MRAs have been pushing for from the beginning.
And what happens when those legal structures have changed and society starts regarding men as more than pawns on a chessboard again? Do you think game culture will maintain that same level of societal interest? I can't say for sure, but personally, I doubt it.
The reality is that Paul Elam, or somebody like him, whatever you think of those people, will become increasingly relevant, even as game culture rises to cultural prominence. Much of what's being said on RVF and RoK will
never be accepted by the mainstream without being pruned significantly. Barring a collapse, we will
never again return to the old system, and will likely never abandon much of what modern liberals have fought for.
Thus, the entirety of game culture online is nothing but cultural ballast in the pockets of people like Paul Elam or others who want to push the culture forward. Game culture will be a sobering wake up call for the culture of the costs they'll incur if they don't start to take note of what MRAs are saying and start criticizing feminists. No matter how furiously you criticize people like PE or the liberal media, no matter how you attempt to rationalize it, those are the people you're ultimately working for. And that's not really a bad thing, because barring a collapse there really is only one other realistic choice.